With a database-based solution, updating is easy; when the user updates content through the user interface, the new content is served when the page or post is requested. However, with a static site, an “update” is technically any change to the underlying files from which the site is generated. Typically, though, this is marked by source control commit and push to a master repository. GitHub Pages, the product for which Jekyll was developed, uses this as a flag to regenerate the site. We weren’t using GitHub*, though - we were using Mercurial (Hg) for our source code control, with the master repository on a different server than the one from which the site is served.
* There were a few reasons we did not wish to host our sites using GitHub, none of which are pertinent to how this works.
With the need to regenerate the site after each site’s master repository receives a push, there were a few different options we considered.
- When a push occurs, regenerate the site on the Hg server, then use
scpto delete the old files from and copy the new files to the web server.
- Set up a sandbox on the Hg server that updates and regnerates each time a push occurs, and run
rsyncon the web server to check for updates every so often.
- When a push occurs, notify the web server, and have it regenerate the site.
The first option has the potential to run afoul of SSH rate limits, plus has the potential to require much more data
transfer than option 3. The second option had the advantage of running a process local to the Hg server, but would have
required disk space utilization that we didn’t really need; and, as Jekyll regenerates all the pages in a site,
rsync would have likely ended up transferring all the data for every update anyway, losing one of its benefits.
The third option required Jekyll to be installed on the web server, and uses it for processing, potentially taking
cycles that could be used to serve web pages.
Eventually, we decided to go with option 3.
Script All the Things
On the Hg server, in the master repository for each site, we put the following in
.hg/hgrc (the following examples
are for this site):
That is the only logic required on the Hg server. Now, over on the web server, we need logic to regenerate the site and
make it live. Since we have multiple sites, we wrote a script that has a few variables, so it could be duplicated for
other sites. The following is
This script isn’t perfect; it needs to check the exit code from the Jekyll build process before whacking the current site (and notifying for a failed build would be a nice addition). However, with Jekyll being the same on both development and production, and a single committer, this is fine for our purposes.
Finally, each script needs to be run to check for the presence of the semaphore (or
TRIGGER, as the script calls it).
The following cron definition will check every 4 minutes for a change.
Overall, we’re pleased with the results. The inter-server communication is light, only requiring one initiated
connection from each server, so we won’t run afoul of rate limits. With the work being done on the destination server,
the amount of time where there are no files in the directory (between the
rm -r $DEST/* and the time the
cp -r * $DEST finishes) is very short; it would have been much longer if the directory were being repopulated
across the network, or more complex if we added a staging area on the web server. Each piece can be run separately, and
if we’ve committed a post with a future date, we can run the same
touch command to make that post appear.
Next time, we’ll discuss our experiences converting a non-WordPress site.